News, Updates & Events

All the latest news from Planet Arkadia & Entropia Universe

admin

RIPTOR RAMPAGE 2012 WINNERS

By | Anouncement | No Comments

Dear participants,

After 24 days of carnage on the Riptors, we are proud to present to you, the winners of the Riptor Rampage 2012. A very big thank you to you for making this event such a great success. We hope you have enjoyed it as much as we do.

Riptor Rampage Winners

*Please note,
(a) First place winners in Category A and B in all blocks:

(i) You’ll need to choose one of the two choices of weapons available.
(ii) Kindly private message Cyrus | Arkadia on arkadiaforum.com with your choice by the 26th of January 2013.
(iii) Arrange a time and date to meet in-game to collect your prizes.

(b) Winners in Category C in all blocks:
(i) You’ll need to private message Cyrus | Arkadia on arkadiaforum.com the time and date to meet up in-game to collect your prizes.

(c) MindArk will only spawn the Neurobiotic booster prizes to an avatar’s inventory. Apologies for any inconvenience caused.

(d) I will wait until I know which choice of prizes everybody wants before I can proceed to give out the prizes. The sooner the winners above make their choice known to me, the sooner everyone can get their prizes. Thank you for your cooperation.

Cheers,
Cyrus Chen
Arkadia | Community Relations Manager

Merry Christmas 2012 from Arkadia Studios

By | Version Update | No Comments

Arkadia Studios wishes all Arkadians a very Merry Christmas, wherever you are in the universe!

While we are happy to have spent the last 12 months working to make Arkadia a better place, we are even happier that we have an incredibly supportive community of colonists!

We really appreciate your ongoing feedback and patience with everything we do, partly because it makes our job much more enjoyable and satisfying, and partly because it means the end result is a better Arkadia!

We hope to continue into the new year with more great content, and we look forward to sharing it with you, our friends, customers, colonists and supporters.

To the Planet Arkadia Forum moderation team, you guys have made a big difference to how our community operates. The notorious ban-hammer-wielding Snape and admin guru vantastic are well supported by stalwarts like Larkin and TimUnleashed. Lee DeLioncourt, thank you for your passion and commitment while you were a mod. A big welcome to Jenny Ferr, the newest member of the team. We know they’ll be making you feel right at home, and continuing to make Arkadia Forum a great place to hang out.

To the Arkadian Colonial Administration, it’s been a nice, solid year of administrating. You keep it up there. Good work, and Merry Christmas!

To Commodore Harvir and all those at the IFN, we salute you and thank you for making sure our planet is safe to live on!

To Eric the IFN Christmas Elf, thank you for making sure all the IFN soldiers at the Firebases are kept fed and happy while they’re away from their families this Christmas, and thank you for our Elf hats! Merry Christmas!

Christmas time is a good time to sit down and review the year, and to think about the next one.

Here is a list of the more important upgrades to life as an Arkadian, that have happened during calendar year 3009 (as the story goes!).

  • Introduction of an extensive new player experience
  • New creatures (apart from those discovered in the instances):
    • Gallard
    • Riptor
    • Nusul
    • Oratan Slasher
    • Oratan Lancer
    • Reconstruction of Kadra, Teladon and Kamaldon
  • Chris | Arkadia!
  • Introduction of Treasure Hunting
  • Kai Tero’s uncovering of the instances that lay beyond the jaws of the Riptor near the ruins of the ancient city of Aakas
  • Some important discoveries of ancient artefacts and clues to Arkadia’s history, as well as ancient weapons and armour
  • Discovery of ancient energy signature technology that has allowed colonist production of instance keys
  • Arkadia Gold Rush, and annual event like no other, with heaps of amazing prizes!
  • Introduction of the Media Centre at the IFN Supply Depot
  • Introduction of the Racetrack near Formidable Firebase Academy, complete with viewing gallery
  • Release of a full range of clothing and furniture
  • Oratan wave spawns at Oratan Camps around Sentosa
  • Introduction of ACA Challenge missions
  • Release of Herman Industries’ RAW and SIR rifle series
  • Improvements to the terrain around Celeste Quarry
  • Introduction of the Arkadian Adviser program by the Arkadian Colonial Administration (ACA)
  • Discovery of the Eron Soul long range crossbow series

 

Speaking of the future, there’s not too much we can release just yet, but we do plan to keep our colonists as informed as we can about what’s happening.

Herman Industries plans to release some more weapons to fill in the “SIB gaps” that emerged recently when SIB changes were made to the existing range, but we can’t say more just at the moment. Watch this space though!

To all our loyal supporters everywhere in the world, Arkadia Studios wishes you a very merry Christmas, a Happy New Year, and hopes you are enjoying Riptor Rampage! We plan for 2013 to be even better!

RIPTOR RAMPAGE – 21.12.12

By | Events | No Comments

Event has now ended! Thanks for your participation. We will announce the results this week.

Interested in Smuggler weapons and FAPs?

Got the Riptor IFN Challenge open?

Eric the IFN Christmas Elf is giving away more than just Christmas Presents this year.

He’s also got some serious prizes for Riptor hunting!

Event Begins:
00:00:01 MA/UTC, Friday 21st Dec 2012

Event Ends:
23:59:59 MA/UTC, Sunday 13th January 2013

To be in the running, Eric the IFN Christmas Elf wants you to global by hunting Riptors.

There’s no need to track your progress. Eric knows when you are sleeping, when you’re awake, and whether you’ve been bad or good. To Eric, globalling on Riptors is good, and that’s all you have to do!

SIX NEW RIPTOR SPAWNS!

Aside from the four known Riptor locations across Sentosa, Eric the IFN Christmas Elf (being magical) predicts that this Friday, Riptors will spawn in good numbers in six additional locations! The coordinates of the centre of each new spawn will be as follows:

Riptor Young, Mature, Old
21815, 18397
31914, 11968

Riptor Provider, Guardian, Dominant, Alpha
12375, 28134
28929, 30146

Riptor Old Alpha, Prowler, Stalker
12199, 13047
17955, 19468

Eric’s prediction has prompted him to separate the competition into three maturity blocks as follows:

BLOCK 1

Riptor Young
Riptor Mature
Riptor Old

BLOCK 2

Riptor Provider
Riptor Guardian
Riptor Dominant
Riptor Alpha

BLOCK 3

Riptor Old Alpha
Riptor Prowler
Riptor Stalker


In each block, there will be three different categories in which to win a prize:

CATEGORY A

Highest NUMBER of globals (top 8 in each BLOCK)

CATEGORY B

Highest single global VALUE (top 1 in each BLOCK)

CATEGORY C

Random globals (first 4 drawn in each BLOCK)

Any particular colonist can only win one prize.
This means the Riptor Rampage will have 39 winners!
12 of these, the random prizes, will be to people who simply got an entry by achieving a global!


COMPLETE PRIZE LIST

BLOCK 1 – Riptor Young, Mature, Old

CATEGORY A – Highest number of globals

1st place: winner’s choice of:

Herman RAW-303 Smuggler
(850 PED TT, which is ~56.67% of 1500 PED, its full TT value)

OR

Herman SIR-30 Smuggler
(850 PED TT, which is 50% of 1700 PED, its full TT value)

2nd place: 3 x Neurobiotic Booster A5 10mg (non-tradeable)

3rd place: 2 x Neurobiotic Booster A5 10mg (non-tradeable)

4th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

5th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

6th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

7th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

8th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

CATEGORY B – Highest single global

1st place: winner’s choice of:

Herman RAW-303
(80 PED TT, which is ~57.14% of 140 PED, its full TT value)

OR

Herman SIR-30
(80 PED TT, which is 50% of 160 PED, its full TT value)

CATEGORY C – Random globalers

1st entry drawn:

Gyro FAP-14 Smuggler
(120 PED TT, which is 50% of 240 PED, its full TT value)

2nd entry drawn: Nano Chip 3-Pack

3rd entry drawn: Nano Chip 3-Pack

4th entry drawn: Nano Chip 3-Pack

BLOCK 2 – Riptor Provider, Guardian, Dominant, Alpha

CATEGORY A – Highest number of globals

1st place: winner’s choice of:

Herman RAW-404 Smuggler
(1450 PED TT, which is ~53.73% of 2700 PED, its full TT value)

OR

Herman SIR-40 Smuggler
(1450 PED TT, which is 50% of 2900 PED, its full TT value)

2nd place: 3 x Neurobiotic Booster A5 10mg (non-tradeable)

3rd place: 2 x Neurobiotic Booster A5 10mg (non-tradeable)

4th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

5th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

6th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

7th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

8th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

CATEGORY B – Highest single global

1st place: winner’s choice of:

Herman RAW-404
(90 PED TT, which is 56.25% of 160 PED, its full TT value)

OR

Herman SIR-40
(90 PED TT, which is 50% of 180 PED, its full TT value)

CATEGORY C – Random globalers

1st entry drawn:

Gyro FAP-30 Smuggler
(200 PED TT, which is 50% of 400 PED, its full TT value)

2nd entry drawn: Nano Chip 3-Pack

3rd entry drawn: Nano Chip 3-Pack

4th entry drawn: Nano Chip 3-Pack

BLOCK 3 – Riptor Old Alpha, Prowler, Stalker

CATEGORY A – Highest number of globals

1st place: winner’s choice of:

Herman RAW-505 Smuggler
(2250 PED TT, which is ~52.33% of 4300 PED, its full TT value)

OR

Herman SIR-50 Smuggler
(2250 PED TT, which is 50% of 4500 PED, its full TT value)

2nd place: 3 x Neurobiotic Booster A5 10mg (non-tradeable)

3rd place: 2 x Neurobiotic Booster A5 10mg (non-tradeable)

4th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

5th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

6th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

7th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

8th place: 1 x Neurobiotic Booster A5 10mg (non-tradeable)

CATEGORY B – Highest single global

1st place: winner’s choice of:

Herman RAW-505
(100 PED TT, which is ~55.56% of 180 PED, its full TT value)

OR

Herman SIR-50
(100 PED TT, which is 50% of 200 PED, its full TT value)

CATEGORY C – Random globalers

1st entry drawn:

Gyro FAP-50 Smuggler
(280 PED TT, which is 50% of 560 PED, its full TT value)

2nd entry drawn: Nano Chip 3-Pack

3rd entry drawn: Nano Chip 3-Pack

4th entry drawn: Nano Chip 3-Pack


 

RULES, NOTES, DEFINITIONS
  • The “Nano Chip 3-Pack” prize consists of three Mindforce chips as follows:
    • 1 x full TT Health Augmentation Chip I (L)
    • 1 x full TT Regeneration Acceleration Chip I (L)
    • 1 x full TT Regeneration Inhibition Chip I (L)
  • Each Neurobiotic Booster A5 10mg consumable item increases skill gains in all professions by 50% after being consumed, and lasts for 10 hours of logged-in time. The timer is paused while the avatar who has consumed the booster item is logged out of Entropia Universe. Unconsumed booster items are non-tradeable.
  • This event is open to individuals only, and results will be determined via a report from MindArk.
  • Teams are not eligible for participation in this event. Any team results will be ignored in determining the winners.
  • An individual may only win one prize. However, an individual can compete in as many BLOCKS and CATEGORIES as he or she wishes.
  • Therefore, prizes need to be drawn in a particular order. As each individual winner is determined, he or she is then deemed ineligible for any further prizes. The draw order is as follows:
    • BLOCK 3, CATEGORY A, First place
    • BLOCK 3, CATEGORY B, First place
    • BLOCK 2, CATEGORY A, First place
    • BLOCK 2, CATEGORY B, First place
    • BLOCK 1, CATEGORY A, First place
    • BLOCK 1, CATEGORY B, First place
    • BLOCK 3, CATEGORY C, First place
    • BLOCK 2, CATEGORY C, First place
    • BLOCK 1, CATEGORY C, First place
    • BLOCK 3, CATEGORY A, Second place
    • BLOCK 2, CATEGORY A, Second place
    • BLOCK 1, CATEGORY A, Second place
    • BLOCK 3, CATEGORY A, Third place
    • BLOCK 2, CATEGORY A, Third place
    • BLOCK 1, CATEGORY A, Third place
    • BLOCK 3, CATEGORY A, Fourth to Eighth places
    • BLOCK 2, CATEGORY A, Fourth to Eighth places
    • BLOCK 1, CATEGORY A, Fourth to Eighth places
    • BLOCK 3, CATEGORY C, Second to Fourth places
    • BLOCK 3, CATEGORY C, Second to Fourth places
    • BLOCK 3, CATEGORY C, Second to Fourth places
  • Random prizes will be drawn using a random number generator in the order that they appear in the above list. As stated, as each winner is drawn, they will be ineligible for further prizes in the competition.
  • The final decision for prizes will be made by Arkadia Studios, and will be announced as soon as possible after the competition ends. It will take some time, however, for MindArk to generate a report and for Arkadia Studios to determine the winners.
  • In the event that there is a tie for any of the prizes, the first player to have reached the winning status receives the prize. If there is a second place in that category, it will go to the person who reached the winning status second, and so on.
  • An eligible “global” is any loot from a Riptor registering a value higher than 50 PED, including HoF (Hall of Fame) and ATH (All Time High). In other words, a Riptor loot of over 50 PED TT value.
  • CATEGORY A prizes will be calculated by looking at the total number of times an individual records a global loot, NOT by looking at the total value of these loots.
  • CATEGORY B prizes will be calculated purely by finding the highest individual global in each BLOCK, and awarding the prize to the avatar that achieved it.
  • CATEGORY C prizes will be drawn using a random number generator, where each global is an entry into the draw. The more globals you get, the more entries you have.
  • Depending on the prize, it will be available either by direct trade with the avatar “Cyrus Arkadia Community Manager”, or by Arkadia Studios having MindArk spawn the item directly to your avatar.
  • In cases where the winner needs to choose between a RAW or SIR model prize, the winner simply needs to let Arkadia Studios (via Cyrus, for example) know which one he or she would prefer, and we will have MindArk spawn your chosen item directly to your avatar.
  • Any prizes not collected within 28 days of being advised they are available, risk having Arkadia Studios forfeit the prize.
  • Arkadia Studios does not approve of behaviour that contravenes the Entropia Universe Terms of Use. “Kill Stealing” is a good example of this. Any evidence or reports of such behaviour during this event will be taken seriously. Arkadia Studios reserves the right, at its sole discretion, to disqualify colonists from the event on the grounds of Terms of Use contravention.
  • The event begins at 00:00:01 MA/UTC on Friday the 21st of December 2012, and ends 24 days later at 23:59:59 MA/UTC on Sunday the 13th January 2013. Eligible globals are those that occur between these start and end dates.
  • Eric the IFN Christmas Elf wishes all contestants good luck and a Merry Christmas!

Planet Arkadia 2012.7.1 Patch Release Notes (11th December 2012)

By | Version Update | No Comments

The Arkadian Colonial Administration (ACA) recently conducted a vehicle congestion review across Sentosa. As a result, vehicle use is no longer permitted in Celeste Quarry. These restrictions are currently in a testing phase, and are open to further tweaks as the ACA conducts further research and gauges colonist feedback.

When the ACA is satisfied that the boundary dimensions are adequate, they will be approved. Signs will then be installed at the edges of the boundary to remind drivers to exit their vehicle.

Fixes

  • Carabok and Gallard spawns near Celeste Quarry have been adjusted in response to colonist feedback on new vegetation density. The ACA hopes there is now something for everyone to enjoy, and encourages further colonist discussion of the matter at Arkadia Forum.
  • The collision box of the Gallard has been amended to allow colonists to get a little closer.
  • Riptor collision box has been adjusted so that they don’t push colonists around as much.
  • Shagadi Disintegration Sword has had the spelling of its name corrected.

Known Issues

  • The Golden Door under Aakas is currently unstable, causing the server to crash. Crashing servers being a serious health hazard, the door remains non-interactive.
  • Gangnam style appears to have lasted until the year 3009.

Planet Arkadia Update 2012.7: Further information

By | Version Update | No Comments

Further to Tuesday’s Planet Arkadia Update 2012.7 release notes, we thought it worthwhile confirming further details about our two major changes. The changes to creature statistics and our Herman Industries weapon range are as follows:

Creature Statistics

Oratan Lancer

  • Hit probability slightly increased
  • Hit points significantly decreased
  • Damage slightly increased

Aakas Defender

  • Hit points slightly decreased

Aakas Paladin, Aakas Sentinel

  • Damage slightly increased

Dehera Attacker to Dehera Juggernaut (all ten maturities)

  • Hit probability slightly increased
  • Hit points significantly decreased on higher levels
  • Hit points slightly decreased on lower levels
  • Regeneration rate significantly increased
  • Run speed slightly increased
  • Damage significantly increased on higher levels

Magurg Female

  • Hit probability slightly increased
  • Hit points significantly decreased on higher maturities
  • Hit points slightly decreased on lower maturities
  • Regeneration rate significantly increased
  • Damage slightly increased on Young and Stalker

Riptor

  • Hit probability slightly decreased
  • Regeneration rate significantly increased
  • Damage slightly increased on Young to Provider
  • Damage slightly decreased on Guardian to Dominant
  • Damage significantly decreased on Alpha to Stalker

Nusul

  • Hit points slightly decreased
  • Damage slightly increased
  • Regeneration rate slightly inreased

Scoria

  • Attack rate slightly increased
  • Hit points significantly decreased
  • Damage significantly increased on Young to Provider
  • Damage slightly increased on Provider to Stalker

Kadra

  • Attack rate slightly decreased
  • Regeneration rate slightly increased
  • Damage significantly decreased

Weapon Statistics

As per Chris|Arkadia’s post here today, following are the new Start and End Skill Increase Bonus (SIB) levels for each of the weapons produced by Herman Industries. Those that have not changed are not included in the list:

Name Start End
Herman ARK-20 (L) 11 16
Herman ARK-30 (L) 27 32
Herman ARK-40 (L) 46 51
Herman ARK-50 (L) 65 70
Herman ARK-10 Desert (L) 5 10
Herman ARK-20 Desert (L) 21 26
Herman ARK-30 Desert (L) 34 39
Herman ARK-40 Desert (L) 54 59
Herman ARK-50 Desert (L) 70 75
Herman ARK-10 Jungle (L) 6 11
Herman ARK-20 Jungle (L) 23 28
Herman ARK-30 Jungle (L) 38 43
Herman ARK-40 Jungle (L) 60 65
Herman ARK-50 Jungle (L) 77 82
Herman ARK-10 Arctic (L) 6 11
Herman ARK-20 Arctic (L) 22 27
Herman ARK-30 Arctic (L) 36 41
Herman ARK-40 Arctic (L) 50 55
Herman ARK-50 Arctic (L) 75 80
Herman LAW-202 (L) 13 18
Herman LAW-303 (L) 27 32
Herman LAW-404 (L) 50 55
Herman LAW-505 (L) 66 71
Herman LAW-101 Desert (L) 5 10
Herman LAW-202 Desert (L) 21 26
Herman LAW-303 Desert (L) 42 47
Herman LAW-404 Desert (L) 56 61
Herman LAW-505 Desert (L) 71 76
Herman LAW-101 Jungle (L) 6 11
Herman LAW-202 Jungle (L) 23 28
Herman LAW-303 Jungle (L) 46 51
Herman LAW-404 Jungle (L) 60 65
Herman LAW-505 Jungle (L) 77 82
Herman LAW-101 Arctic (L) 5 10
Herman LAW-202 Arctic (L) 22 27
Herman LAW-303 Arctic (L) 44 49
Herman LAW-404 Arctic (L) 58 63
Herman LAW-505 Arctic (L) 75 80
Herman ASI-20 (L) 11 16
Herman ASI-30 (L) 24 29
Herman ASI-40 (L) 37 42
Herman ASI-50 (L) 63 68
Herman ASI-10 Desert (L) 7 12
Herman ASI-20 Desert (L) 21 26
Herman ASI-30 Desert (L) 32 37
Herman ASI-40 Desert (L) 42 47
Herman ASI-50 Desert (L) 70 75
Herman ASI-10 Jungle (L) 7 12
Herman ASI-20 Jungle (L) 21 26
Herman ASI-30 Jungle (L) 33 38
Herman ASI-40 Jungle (L) 44 49
Herman ASI-50 Jungle (L) 72 77
Herman ASI-10 Arctic (L) 7 12
Herman ASI-20 Arctic (L) 21 26
Herman ASI-30 Arctic (L) 33 38
Herman ASI-40 Arctic (L) 44 49
Herman ASI-50 Arctic (L) 72 77
Herman CAP-202 (L) 12 17
Herman CAP-303 (L) 25 30
Herman CAP-404 (L) 37 42
Herman CAP-505 (L) 56 61
Herman CAP-101 Desert (L) 7 12
Herman CAP-202 Desert (L) 20 25
Herman CAP-303 Desert (L) 32 37
Herman CAP-404 Desert (L) 43 48
Herman CAP-505 Desert (L) 62 67
Herman CAP-101 Jungle (L) 7 12
Herman CAP-202 Jungle (L) 21 26
Herman CAP-303 Jungle (L) 34 39
Herman CAP-404 Jungle (L) 45 50
Herman CAP-505 Jungle (L) 64 69
Herman CAP-101 Arctic (L) 7 12
Herman CAP-202 Arctic (L) 22 27
Herman CAP-303 Arctic (L) 33 38
Herman CAP-404 Arctic (L) 44 49
Herman CAP-505 Arctic (L) 65 70

Planet Arkadia Update 2012.7 (4th December 2012)

By | Version Update | No Comments

Rebalancing

The team at Arkadia Studios has been working hard on major new content for next year’s first update. We can’t talk too much about it for now, but let’s just say we’re quietly excited!

Today’s update, however, is focused primarily on rebalancing and bugfixing. Changes are as follows:

Creature Stats

As mentioned in the Entropia Universe 12.10 Release Notes, universe-wide change to balancing requirements for creatures has resulted in the need for review of all creature statistics. In most cases, our creatures were already well-balanced, however the following creatures had changes made:

  • Scoria
  • Kadra
  • Riptor
  • Nusul
  • Magurg Female
  • Oratan Lancer
  • Aakas Defender, Aakas Paladin, Aakas Sentinel, Aakas Warden
  • Dehera Attacker, Dehera Brute, Dehera Charger, Dehera Destroyer, Dehera Exterminator, Dehera Furion, Dehera Giant, Dehera Hero, Dehera Infuriator, Dehera Juggernaut

Weapon Stats

A universe-wide change to balancing requirements for weapons has resulted in the need for review of the Herman Industries weapon range. In our cases, this includes the entire ASI, ARK, CAP and LAW pistol and rifle series.

The requirement was that the whole range of weapons needed to have Skill Increase Bonus (SIB) figures adjusted in order for the rest of the statistics to remain the same. As a result, in general the SIB levels have increased for these weapons.

We understand that for those colonists who own such weapons (and the relevant Blueprints), this means a higher skill requirement to continue to be able to use the weapon. We realise this is an inconvenience and we apologise.

On the other hand, we took the decision to make this change, because it now appears to mean the weapon availability will improve. We hope this will be particularly noticeable at the higher ends of the ASI, ARK, CAP and LAW weapon series.

We are aware also that these changes open up SIB level gaps between the various weapons. This of course is an unintended consequence, and we are already looking at the possibility of new ranges of weapons in future, in order to fill these gaps.

Please understand that we are doing our best to look after you, our colonists, and we believe this change to be in the best long term interest of your community.

Fixes and Improvements

  • In the first of many future terrain updates, the area around Celeste Quarry has had some terrain changes. We encourage you to take your Hoverpod for a drive, so you can see what the future of Arkadian terraforming and landscaping holds.
  • A new Gallard spawn has been added to the north-east of Celeste Quarry. This is easily reached by following the tunnel through the hill from the Quarry, the entrance for which is at 31254, 9598.
  • Terrain and path updates have also been made around the Nusul Spawn area, primarily beginning from Celeste Outpost at 27267, 10933, and up through the hills to the north-west, all the way to a new entrance of Fearless Firebase Academy at 25047, 15354.
  • The ACA Representative’s missions have been adjusted so that it should now be possible to complete all missions.
  • All ten existing instances under the ancient city of Aakas should now be operating correctly. It should now be possible to exit the instance directly after looting the Treasure Chests.

Known Issues

  • Gallard’s collision box is the wrong size, and has already been adjusted. This change will come through with the upcoming patch, expected next week.
  • The instance behind the Arkadian Golden Door is still causing the server to crash. We are hopeful to have this rectified by the next update.
  • Arkoin Brokers are still not operational. At this stage we are unsure of a time for the fix, however we are hopeful of having it for our first update of 2013.

Congratulations Gold Rush Warrior, Prospector and Industrialist 2012!

By | Events, Gold Rush | No Comments

Dear participants of the Gold Rush Warrior, Prospector and Industrialist 2012, thank you for supporting this event for the past two months. We had a total of 39,481 entries (individual global events) for these Gold Rush events and only 3 will emerge victorious, each winning an Alienware X51 Desktop.

Chris has set up a random generator to pick the event winners to ensure that it’s fair for all participants (as long as they abide by the rules of the event).

I’m happy to present to you the winners for the following events:

Gold Rush Warrior 2012 – Shaman Wizard Legend
Entry 8454 (2012-09-20, 15:33:55) with a PED value of 55.89
Gold Rush Prospector 2012 – Michael Baks Bakke
Entry 4742 (2012-10-24, 16:07:54) with a PED value of 75.70

Gold Rush Industrialist 2012 – Anunaki Mithra Skarpnes
Entry 3707 (2012-09-11, 20:59:56) with a PED value of 196.39


For those who didn’t manage to win this time round, I hope you’ve enjoyed the events at a minimum. Do look forward to our future events and of course, the Gold Rush 2013. Your participation and continued support of Planet Arkadia is very much appreciated.

Cheers,
Cyrus Chen
Arkadia | Community Relations Manager

Planet Arkadia 2012.6.1 Patch Release Notes (17th Oct)

By | Version Update | No Comments

Since last week’s discovery of Oratan Wave Spawns, the Oratan Lancer and a strange change to the Kadra, the following changes and fixes have now been implemented:

  • A newly discovered creature, the Gallard, was incredibly well-camouflaged in the recent version update, but has now taken on a bright orange appearance. Colonists need not be alarmed, however, as it is quite harmless. The Gallard can be found to the east of the Celeste Outpost Teleporter.
  • Some of the Oratan Wave Spawns are now spread over larger areas. This has mainly occurred in locations that aren’t boxed in by the surrounding terrain.
  • The time limits on Aakas instance levels 9 and 10 have been increased.
  • In all locations where previously there was an IFN Challenge Terminal, there are now three interaction points:
    1. IFN Challenge Terminal – this is a place for colonists to open and update their IFN Challenge missions, all of which are based on being rewarded for culling native populations of creatures above the ground.
    2. ACA Representative – this is a non-player character (NPC) who allows colonists to open and update missions for clearing out the instanced areas. Currently this applies to the instances under the ancient city of Aakas, with Dehera Clearance missions.
    3. Attribute Token Broker – this allows colonists to exchange 100 Attribute Tokens for an Attribute Point of their choice.
  • Two new sets of the above three interaction points have been placed at Celeste Quarry.
  • The Herman ASI-8 R, available from the Trade Terminal, is now tradeable.

Known Issues

  • The Golden Door under Aakas is currently unstable, causing the server to crash. Since crashing servers are a serious health hazard, the door is under further investigation, and has for the time being been made non-interactive.

Guess and Win!

By | Anouncement | No Comments

Over the course of 6 days different pieces of a Jigsaw will be put updated in the original post of this thread. The full picture will be revealed on the 7th day.

How to win:

  • Be the first person to guess correctly the full name (brand, model, type etc) of the item in the picture.
  • Each person can only guess once by posting your entry on this thread.
  • You are not allowed to edit your post in this thread (for whatever reason).
  • Any edited posts will be deemed invalid.
  • There will only be one winner.

What will you win:

  • The item in the picture.
    • You can choose to have the item sent to your home (Item will be sent by the end of November) or
    • Sell it in-game by trading with Cyrus Arkadia Community Manager the item’s certificate which you can then sell via trade or auction. Certificate must be traded back to Cyrus Arkadia Community Manager by the 10th November 2012.
  • Prize includes postage and handling from Arkadia Studios in Singapore.
  • Prize does not include any foreign charges (eg import duty) that may be incurred in your country.


We have a winner!
Congratulations to Jan Turisas Hagis for guessing the correct entry.
Please check your inbox for the PM.

Gunnar Vayper Onyx

Important notice!

By | Events, Gold Rush | No Comments

COMPETITION UPDATE

In searching for the best way to select a winner for the Gold Rush Socialite 2012 competition, the following items have come to the attention of Arkadia Studios:

a) Selecting a winner randomly from all page “Likes” is, contrary to the findings of our preliminary research, a breach of Facebook Terms and Conditions. When choosing a winner, that winner must be chosen from a specific competition entry.
b) An admin of a Facebook page is only able to create a list of a maximum of 500 of its fans at once.

This has led to the decision to use a third-party app called Wildfire, which will select a winner at random, from those who enter the promotion specifically.

We apologise for any inconvenience this may cause, and are making every effort to ensure that those who have already “Liked” the page as a result of the Gold Rush Socialite 2012 competition, find out about the change. This will include making a post at our Facebook page.

To give everyone a chance to enter correctly, the competition is now being extended until 23:59 CEST on the Tuesday the 9th of October 2012. Instructions for entry are at the bottom of this post.

In addition, the opening post of the Gold Rush Socialite 2012 thread has been updated to reflect the new rules.

If you have any concerns about this change, you are encouraged to email Arkadia Studios at community@arkadiastudios.com.

Good luck!

INSTRUCTIONS:
To ensure you’re in the running for the Alienware X51 Desktop, you will need to do the following:

1. Go to www.facebook.com/planetarkadia and “Like” the page.
2. Go to the competition page here, click “Enter Sweepstakes” and follow the prompts to completion by 23:59 CEST on Tuesday the 9th October 2012.

Click “Enter Sweepstakes”.

Fill in and confirm your email address + Tick the check box to confirm you are 13 years and above. Click “Submit”.

You’re done! Decide to publish it to your wall, share with your friends or skip.